International Journal of Drug Delivery Technology
Volume 16, Issue 13s, 2026

Hand Gesture Controlled Virtual Mouse in Gaming Applications

Dr. P. Sivakumar1, P. Dinakaran2, Yashwini Sai M.A3, V.S.S. Rishitha4, Harishini V5

1HOD, Department of Information Technology, Manakula Vinayagar Institute of Technology, Puducherry, India. Email: hodit@mvit.edu.in

2,3,4,5UG Student, Department of Information Technology, Manakula Vinayagar Institute of Technology, Puducherry, India.


ABSTRACT

Background: This project focuses on developing a hand gesture-controlled virtual mouse system for gaming applications. By using computer vision techniques and real-time gesture recognition, the system captures hand movements through a standard webcam and translates them into mouse actions such as movement, clicking, and dragging. The system is built using Python, OpenCV, MediaPipe, and PyAutoGUI, offering a touchless interface that enhances gaming experiences and improves accessibility.

Objective: The primary goal is to provide an intuitive, hands-free control method for gamers, reducing the need for traditional input devices like a mouse or keyboard. This system aims to improve the gaming experience by allowing users to interact with games in a more natural, immersive way.

Conclusion: The project demonstrates how gesture recognition can offer a more interactive and inclusive alternative to conventional gaming controls, with potential applications in virtual reality (VR), accessibility, and other fields requiring hands-free interaction.

Keywords: Hand gesture recognition, virtual mouse, gaming interface, Python, OpenCV, MediaPipe, PyAutoGUI

How to cite this article: Sivakumar P, Dinakaran P, Yashwini Sai MA, Rishitha VSS, Harishini V. Hand Gesture Controlled Virtual Mouse in Gaming Applications. Int J Drug Deliv Technol. 2026;16(13s): 879-883. DOI: 10.25258/ijddt.16.13s.97.

Source of support: Nil.

Conflict of interest: None